This is a short video Stéphane and I created late last year to test out a visual idea for a project we were developing. Our inspiration came largely from isometric video games, particularly the game Fez. The idea we wanted to test was how to create a world with no perspective, where all of the depth comes from rack focus and layering of objects. We liked the idea of building the world out of Legos which are sort of like 3D pixels, and lend themselves well to this style.

59 notesSERIAL NO. 337093577207 months ago
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