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Q: Hi kevin! I'm a huge fan of your work, and your style is a big inspiration to me! I was wondering how someone could start working in visual development? I'm about to graduate and I have no idea what I'm doing! How did you start your career in art? :) |
Hi Anoosha! One of the most important things for me when I started out was being able to team up with people I admired and who shared the same goals. When Chris Turnham and I were roommates a decade ago we both really wanted jobs in animation and were working to improve our art and build some kind of reputation and style. It led to us selling our work together and publishing books and doing gallery shows and was really the launching point for both of our careers. The actual path I took was pretty indirect - I went from pursuing a computer engineering degree to studying 3D animation to working as a character modeler for a video game company to doing freelance illustration to painting backgrounds for animation and then eventually visual development and art direction. But looking back I think that finding a great collaborator early on proved to be one of the most defining moments, and I’ve been really lucky to find a lot of other awesome collaborators over the years. If you find people you like to work with and who inspire you and you make each other stronger it is a really powerful thing!
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Q: Hello how do I art And is pixel art a good thing to make |
Hi Periune thank you for your question! I think the most important thing is to art with your heart. I always art with passion! Always make sure you are having fun! And yes pixel art as well as most arts is a good thing to make.
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The Powerpuff Girls Reboot Title Sequence, GIFed for your convenience!
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Here is the title sequence from our Powerpuff Girls Special last year! Jasmin was largely responsible for designing a lot of the backgrounds and shots. It follows the exact framework of the original opening until the last scene which was changed to a shorter idea for time considerations. Here is a link to the original for comparison - THE ORIGINAL POWERPUFF GIRLS OPENING
THE POWERPUFF GIRLS // Cartoon Network Studios // ©MMXIV
DIRECTED BY: Dave Smith
PRODUCER: Pernelle Hayes
ART DIRECTOR: Kevin Dart
ANIMATION DIRECTOR: Stephane Coedel
BACKGROUNDS: Jasmin Lai
PRODUCTION: Passion Pictures
ANIMATION: Je Suis Bien Content // Planktoon
See more of our projects at CHROMOSPHERE Los Angeles
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Here is our little animated piece from “COSMOS: A Spacetime Odyssey” about the doomed civilization of Uruk!
DIRECTOR: Kevin Dart
LEAD ANIMATION & COMPOSITING: Stephane Coedel
CHARACTER ANIMATION: Stephen Vuillemin
PRODUCER: Emily Haidri
Produced by CHROMOSPHERE
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INTERSTELLAR - Complete Poster Set!
So this was pretty hard to keep secret the last few weeks. I actually designed a total of three posters for Interstellar and they all go together as a set! The water one on the left will be available at IMAX theaters this Thanksgiving Thursday and the space one on the right will be at AMC IMAX theaters this Thursday as well! Thanks to Gallery 1988 who curated the project!
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BIG HERO 6 - Villains!
I got to play around with a lot of different villain ideas while I was on the movie. At one point we were envisioning a Warriors-esque city filled with all these different gangs of very specific thugs, like the Kamikaze girls from my earlier post. I also did some early exploration on this Kabuki-mask guy who ended up sort of becoming the main villain. I think I like the airplane guys the most.
All work is ©Walt Disney Animation Studios
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BIG HERO 6: San Fransokyo & Baymax Exploration
Here are some of my first concepts of Hiro and Baymax together exploring their city. I always wanted Baymax to be simple and round and cute which was a big departure from the Baymax in the comic books. I really like the direction they went in for the final design!
All work is ©Walt Disney Animation Studios
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BIG HERO 6 - History of Robots!
One of my favorite assignments on the movie was exploring the history of robots in Sanfransokyo. I tried to imagine how the designs would evolve from giant Victorian-era mechas to 1950s Tetsujin-style robots and beyond. This idea wasn’t incorporated in the final movie but if you look closely you can spot a few of my robots decorating the walls in the school laboratory!
All work is ©Walt Disney Animation Studios
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